We currently have subject area editors for the following fields of research. We will expand this list to cover all areas of computer science and engineering research, and so this list will grow and change as we progress.

Algorithms and Complexity
Area Editor: Pankaj Agrawal

Topics of interest include but are not limited to: algorithms and data structures, computational, complexity, algorithmic coding theory, algorithmic graph theory and combinatorics, approximation algorithms, computational geometry, computational learning theory, cryptography, economics and computation, mathematical programming, optimization, parallel and distributed algorithms, quantum computing, randomness in computing, and theoretical aspects of other computer science research areas.

Area Editor: Limsoon Wong

Bioinformatics, Computational Biology, and Biomedical Informatics, including Genomics and Evolution; Protein and RNA Structure, Protein Function, and Proteomics; Computational Systems Biology; Next Generation Sequencing Data; Medical Informatics and Translational Bioinformatics; Cross-Cutting Computational Methods; Bioinformatics Infrastructure; Immunoinformatics and Computational Immunology; Computational Epidemiology; Image Analysis; Knowledge Representation and Inference; Integration of Biomedical Data; Databases, Ontologies; and Text Mining and Natural Language Processing

Cloud Computing
Area Editor: Divyakant Agrawal

Software as a service, Virtualization, and Scalable Cloud Data Services , including Management, Data Privacy, Data Services Architectures, Distributed and Parallel Query Processing, Energy Management, Distributed and Cloud Networking, Availability and Reliability, Infrastructure Technologies, Large-Scale Applications, Multi-Tenancy, Programming Models, Provisioning and Metering, Resource Management, Scientific Data Management, Security of Services, Service Level Agreements, Storage Architectures, Transactional Models, Virtualization Technologies

Computer Graphics
Area Editor: John C. Hart

Graphical modeling, Animation, Rendering, Imaging, Human-computer Interaction, Computer game design and programming and entertainment computing, scientific visualization, information visualization, virtual reality, computer-aided design, computer vision, audio, robotics, and fabrication.

Data Management
Area Editor: Gerhard Weikum

Including query languages, database system architectures, transaction management, data warehousing, XML and databases, data stream systems, wide scale data distribution, multimedia data management, data mining, spatial data management, and related subjects.

History of Computing
Area Editor: Thomas J. Misa

History of Computing, and Ethical and Social Impact of Computing.

Human-Centered Computing
Area Editor: Michel Beaudouin-Lafon

Design, Engineering, User Experience, Usability, Digital Arts, Games and Entertainment, Health, Sustainability, CSCW, Social Computing, HCI & Socioeconomic Development (HCI4D).

Information Retrieval & Digital Libraries
Area Editor: Charles Clarke

Document Representation and Content Analysis, Queries and Query Analysis, Retrieval Models and Ranking, Search Engine Architectures and Scalability, Users and Interactive IR, Filtering and Recommending, Evaluation, Web IR and Social Media Search, IR and Structured Data, Multimedia IR, Digital Libraries, and their applications.

Machine Learning & Data Mining
Area Editor: Bernhard Schölkopf

Theory, Algorithms, Approaches and Techniques, Best Practices, Case Studies, and Applications

Mobile Computing

Wireless LANs, cellular data networks, mobile social networks, delay-tolerant networks, sensor networks, personal area networks, vehicular networks, wireless mesh networks, and mobile ad hoc networks.

Multimedia Systems
Area Editor: Shih-Fu Chang

Art, Entertainment, and Culture; Authoring and Collaboration; Crowdsourcing; Media Transport and Delivery; Mobile & Multi-device; Multi-media Analysis; Multimedia HCI; Music & Audio; Search, Browsing, and Discovery

Networking and Communications
Area Editor: Tristan Henderson

Networking and Communications including Design, implementation, and analysis of network architectures and algorithms; Enterprise, datacenter, and storage area networks; Network science and web science; "Internet" science; Distributed applications (including management) and social media ; Data center networking and Software Defined Networks; Experimental results from operational networks or network applications; Economic aspects of the Internet; Energy aware communication; Insights into network and traffic characteristics; Network management and traffic engineering; Network security and privacy; Network, transport, and application-layer protocols; Networking issues for emerging applications; Fault-tolerance, reliability, and troubleshooting; Operating system and host support for networking; P2P, overlay, and content distribution networks; Resource management, QoS, and signaling; Routing, switching, and addressing; Techniques for network measurement and simulation; and Wireless, mobile, ad-hoc, and sensor networks.

Parallel Computing
Area Editor: Lawrence Rauchwerger

Massively parallel machines; Embedded parallel and distributed systems; Multi- and many-core systems; GPU and FPGA based parallel systems; Parallel I/O; memory organisation; Distributed and network-based computing; Models and tools; Systems and architectures; Algorithms and applications.

Programming Languages
Area Editor: Y. Annie Liu

Language design for sequential and parallel programming, Programming language implementation; Programming language semantics; Compilers and interpreters; Runtime systems for program execution; Storage allocation and garbage collection; Languages and methods for writing program specifications; Languages and methods for secure and reliable programs; Testing and verification of programs

Security & Privacy
Area Editor: Ahmad-Reza Sadeghi

Information and Systems Security, including: security technologies, secure systems, security applications, and security policies. Security technologies include access control, assurance, authentication, cryptography, intrusion detection, penetration techniques, risk analysis, and secure protocols. Security systems include security in operating systems, database systems, networks and distributed systems, and middleware. Representative security applications areas are information systems, workflow systems, electronic commerce, electronic cash, copyright and intellectual property protection, telecommunications systems, and healthcare. Security policies encompass confidentiality, integrity, availability, privacy, and survivability policies, including tradeoff and conflicts amongst these.

Social Computing
Area Editor: Ramesh Jain

Applications, including Social provenance, Sociotechnical systems, including applications such as healthcare and smart cities, Participatory decision-making in communities, Business processes, Services, Software engineering; Paradigms, including: Contracts, Argumentation, Collaboration and teamwork, Social networks, Crowdsourcing, Collective intelligence; Models, including: Social expectations and norms; Social relationships, Culture, Regulations, Protocols; Realization, including: Social middleware, Distributed knowledge bases, Social software, Social sensing, Cloud Computing; Challenges, including: Identity, Trust, Compliance and accountability, Privacy, Security, Governance;

Software Engineering
Area Editor: Bashar Nuseibeh

Agile software development, Architecture and design, Aspect-orientation, Autonomic computing, Cloud computing, Component-based software engineering, Configuration management and deployment, Crowdsourcing, Debugging, Dependability, safety, and reliability, Development tools and environments, Embedded software, Empirical software engineering, End-user software engineering, Feature/goal modeling and analysis, Formal methods, Generative programming, Green technologies, Human-computer interaction/human factors, Mobile applications, Model-driven engineering, Parallel/distributed systems, Patterns and frameworks; Performance, Program comprehension, Programming languages, Refactoring, Requirements engineering, Reverse engineering, Search-based software engineering, Security, (Self-)adaptive systems, Software economics and metrics, Software evolution and maintenance, Software processes and workflows, Software reuse, Software services, Software testing and analysis, Software visualization, Traceability, Ubiquitous/pervasive software systems, Validation and verification, Web-based software

Spatial and Geographic Information Systems
Area Editor: Mohamed F. Mokbel

Spatial and spatio-temporal databases, GIS, location-based services, computational geometry, spatial analysis and integration, spatial modeling and reasoning, transportation, and spatial data structures and algorithms.

Web Technology and Science
Area Editor: Ricardo Baeza-Yates

Web Science and Future Internet applications, Web Search, Recommendation and Predictions in the Web, Web Data Mining and Information Extraction, Web Data Visualization and Exploration, Big Data in the Web, Web Personalization and Contextualization, Semantic Web, Linked Data, Internet Economics & Monetization, Web Advertising, Social Networks, Online Experiments, Crowdsourcing and Wisdom of Crowds, Web Interfaces & User Experience, Web User Engagement, Web Usability and Accessibility, Web Information Architecture, Social Media, Web 2.0 Technologies, Social Issues in the Web, Arts & Culture on the Web, Web Engineering, Web Hardware and Software Infrastructure, Web content management and data-intensive Web applications, Web Privacy and Security, Web Services, Modeling of Web applications, Rich Internet Applications, End User Web programming, Web Testing and Evaluation, Performance modeling & monitoring in the Web, Web Quality and Metrics, Mobile Web, Web Ubiquity and Pervasiveness, Web Governance, Web Characterization, Web Archiving.